Stamps a copy of the turtle’s icon at the current location.
shape
shapeName
Changes the icon used to represent the turtle. shapeName should be set to one of the following: “arrow”, “turtle”, “circle”, “square”, “triangle”, “classic”.
To draw more than one letter you can use the penup() procedure after drawing the first letter to pick up the pen before moving to where you want to start the next letter. Once you are ready to draw again, use pendown(). The example below draws a C and an S.
Note16.4.2.
In the sample we use blank lines to break up the code into logical chunks and comments to describe what each chunk does. The computer does not care about these things, but these tricks make it much easier for humans to understand what is happening.